After Action Review: 5 hour Karazhan

Stormseekers raided Karazhan last night, as we do every Friday.  We only started twenty minutes late, we had a 30 minute afk healer, and ran two hours late, but we got everything but Illhoof.  Had we started on time and everyone stayed, it would have been a little over four hours, start to finish.  The question is: how can we improve upon this?

Our raid time is supposed to be 8 - 11, with invites starting at 7:45.  I think this is reasonable, but, oh, I dunno, people that want to raid should be on the character they want to raid on when invites start.  that would help.  We’re slowly building a base of non-guild players that have run with us and are likely yo do so in the future; contacting them before 8 and getting them invited and summoned will help too.

We cleared Attumen, Moroes, and Opera (Romulo and Julianne) in under an hour.  This was pretty good for us. We were decent on chain pulling, but we can do better than we did.  The second half was  pulled too slowly.  If we have two people in the raid who are tanking, they should just about always both be tanking.  I would really like to see us pulling until the boss and only stopping there to drink and redo any short buffs.

We really would need to be more ruthless with invites.  Tanks need not just the mitigation to survive, but the threat for the heavy hitting dps to burn things down without restraint.  Some of our dps is threat capped, even with Salvation. I think we need two separate groups: a one-night clear group racing to clear Kara faster every week with the best we can bring, and then our second group focusing on a two-night clear to gear newer members and useful alts. We cannot afford to bring someone in a dps slot when they are only hitting ~350 average dps. Personally, I’m aiming for 500 dps in dps classes.  I don’t think this is unreasonable for a group trying to chain-pull and clear Kara in one night.  Not if these are the people who are running Kara for badges because the only upgrades are in 25 man content.

Personally, I need to stop bringing Lushere (my druid tank) to Karazhan as DPS. Sure, I can put out a respectable 600 dps, but it’s offspec for me, and in less than excellent gear.  Tanking, I am more than prepared and have no problem doing 800-1000 TPS.  That should be a nice ceiling for anyone we’re bringing.  It’s pretty rare for anyone to be over 1000 dps in our raids.  Heck, it’s rare for anyone to be over 700, but we do have a couple of people.

But while I am dpsing, I need to work on my rotation.  It was a bit weak and I was off by 25-50 average dps.  I wasn’t keeping Rip up as much as I should have.  That was due to not paying enough attention and poor positioning choices.  Since I was leading the raid, I spent a lot of time planning and marking pulls while we were killing. I need to get more fluid using the camera to look around and using hotkeys to attack the current target and set hotkeys for marking.  Hotkeying marking would shorten the time in-between pulls also.

So, for the internets: how do you do one-night, three hour Kara clears? What group comp do you think is mandatory? What dps levels? what tanking stats (armor/health/threat) would you consider minimum for this sort of fast-clear?

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